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41. Where's the logic in skill requirements? - in Skill Discussions [original thread]
Originally by: Zeonos tha places where i dont see the logic, is when it says you need spaceship command 2, then in the primary it also says spaceship command 4 is needed. why just screw the "spaceship command 2", when they both stand in th...
- by Alaron Giancol - at 2007.05.13 09:04:00
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42. Best Named Nolonger Overpriced ? - in EVE General Discussion [original thread]
certain named mods will retain their high prices, specifically items where the best named is as good as the t2 named (such as tracking disruptors, armor plates, and nos), with easier fittings, or where the items' easier fitting are important (Inte...
- by Alaron Giancol - at 2007.05.10 08:19:00
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43. Human Cattle (3 of 5) What...the...help me! - in Missions & Complexes [original thread]
Originally by: Jack Green This isnt one of them missions where you're just supposed to see a huge force and then just turn away and tell the agent about it, right? no, thats the last room in the human cattle part 5/5, where you warp in...
- by Alaron Giancol - at 2007.05.07 02:18:00
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44. Attack of the drones 4. - in Missions & Complexes [original thread]
I did this mission earlier with a double repped apoc. wasn't sure on the resists so I went with my standard merc/drone setup of 1 EANM and 1 of each exp/therm/kin hardeners, dcu, and 2x lar (all t2). The only time I was in danger of dying was whe...
- by Alaron Giancol - at 2007.05.07 02:15:00
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45. PETITION: enough with the mission update text in every chat channel!!! - in Missions & Complexes [original thread]
/signed especially with many of the newer missions calling in reinforcements on a regular basis.
- by Alaron Giancol - at 2007.05.07 02:05:00
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46. The Eve-Geek Quiz - in EVE General Discussion [original thread]
60% not bad for 7 months in the game imho. The pator to rens question, the processed materials, market status of trade goods, ccp history, and in game npc names I had to guess on. The line of questions about clones is fairly pointless most of ...
- by Alaron Giancol - at 2007.05.04 20:18:00
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47. What skill are you training now? - in EVE General Discussion [original thread]
Production Efficiency V - 1d 18h 52m Small Projectile Turrets V - 1d 21h 29m Learning V - 3d 6h 43m Gallente Industrial V - 23d 17h 21m not all my characters per say,
- by Alaron Giancol - at 2007.04.30 00:55:00
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48. RISE Alliance - Recruiting Qualified Pilots - in Alliance and Corporation Recruitment Center [original thread]
Join RISE Experience the resource rich Feythabolis Meet the friendly neighbors Kill the not so friendly neighbors
- by Alaron Giancol - at 2007.04.29 20:11:00
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49. Battle Badger? Let me make a Bomber Badger! - in Ships and Modules [original thread]
That made my morning. Awesome idea.
- by Alaron Giancol - at 2007.04.27 18:49:00
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50. World's best possible passive peak recharge : 1079 shield/sec - in Ships and Modules [original thread]
Originally by: Paigan Originally by: Akita T ...well, I did say "best possible peak recharge", didn't I ? That's not the same as "tankable damage", by the way. This is the same like saying "most civilian lasers on a ship" or ...
- by Alaron Giancol - at 2007.04.26 09:02:00
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51. RISE Alliance - Recruiting Qualified Pilots - in Alliance and Corporation Recruitment Center [original thread]
Originally by: Rancid Beef Yep, lotta targets. Never a boring day out here. Big fleet ops, lots of people to ambush. Some don't speak English though, so I don't know what they are saying about my momma ! I'm pretty sure they were talki...
- by Alaron Giancol - at 2007.04.26 08:56:00
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52. A simple Interface improvement for Combat [with pictures] - in Player Features and Ideas Discussion [original thread]
I think a simple (and usable) combat log would be easier and more useful. Currently, the combat log acts more like a list than a log which causes all sorts of screwy behavior, and is reset when jumping or docking.
- by Alaron Giancol - at 2007.04.25 04:57:00
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53. RISE Alliance - Recruiting Qualified Pilots - in Alliance and Corporation Recruitment Center [original thread]
. for endless steam of pvp targets
- by Alaron Giancol - at 2007.04.25 04:50:00
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54. New Drone UI suggestion (with nber awesome pictures!) - in Player Features and Ideas Discussion [original thread]
you win @ this forum (sorry I have nothing constructive to post)
- by Alaron Giancol - at 2007.04.25 04:36:00
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55. Transport Barge - poor man's freighter - in Player Features and Ideas Discussion [original thread]
This is a ship that will tow other ships with it. It can tow ships that are packaged or unpackaged, but is limited by the total volume and attachment points. An average barge would have a capacity of 300,000m3 (can vary based on type) and 5 or 6 ...
- by Alaron Giancol - at 2007.04.25 04:28:00
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56. RISE Alliance - Recruiting Qualified Pilots - in Alliance and Corporation Recruitment Center [original thread]
contact a diplomat (LoKesh) in game.
- by Alaron Giancol - at 2007.04.23 01:54:00
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57. RISE Alliance - Recruiting Qualified Pilots - in Alliance and Corporation Recruitment Center [original thread]
R I S E, the last, honest alliance.
- by Alaron Giancol - at 2007.04.21 21:52:00
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58. Is this a joke? - in Skill Discussions [original thread]
I think it has something to do with certain bonuses not always being applied to ships, even from mods. Fit an industrial with a cargo expander, then look at its cargo capacity, then get out of it and look at the cargo capacity again. The second ...
- by Alaron Giancol - at 2007.04.20 21:34:00
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59. random idea - doomsday in a pos? - in EVE General Discussion [original thread]
Originally by: Nai Ling IMHO, if anyone warps into a POS shield without the correct password, that ship should be destroyed on impact with the shields. only if the shields take damage according to the size of the ship that crashed in...
- by Alaron Giancol - at 2007.04.20 19:40:00
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60. Kamikaze Class ships - Please read all before commenting - in EVE General Discussion [original thread]
I wholly approve of this idea. (I lose at least one ship per military op anyways, might as well take a few people down with me)
- by Alaron Giancol - at 2007.04.20 19:38:00
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